Author Topic: [rubicon] fleets and implants  (Read 982 times)

Fykes

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[rubicon] fleets and implants
« on: November 07, 2013, 05:07:22 PM »
http://community.eveonline.com/news/dev-blogs/fleetchanges_ui/

probably less exciting to this group in general than it is to me personally but still \o/

Red Woodson

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Re: [rubicon] fleets and implants
« Reply #1 on: November 07, 2013, 05:40:02 PM »
Nice. No more pausing skill training to plug in implants.  And they are looking into doing the same for jump cloning.

And a bunch of unimportant stuff about fleets?  Not sure what all that was about. ..



No, looks good.  And it sorta provides a workaround for something I've wanted for a long time: the ability to merge fleets.
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